GTA Vice City Stories is an action-adventure game. Grand Theft Auto Series is set in an open-world environment and played from a third-person perspective. It was built just like the other releases in the Grand Theft Auto Series. So, The main gameplay f GTA features a third-person shooter and a driving game element. It provides a great environment for the player to move around. On foot, the player character is capable of walking, running, swimming, and jumping as well as using weapons and basic hand-to-hand combat.
GTA game The player must drive a variety of vehicles, including automobiles, boats, planes, helicopters, jet skis, and motorcycles. The open, non-linear environment allows players to explore and choose. How do they want to play the game? So, storyline missions require progress through the game. GTA to unlock specific fields and contents. But they are not required. So, s players can complete them at their leisure. When not taking on a story mission, The player wants to roam freely in the game world.
Grand Theft Auto: Vice City Stories
So, Players also take part in various optional side missions. Traditional side missions from past games have been included. But, Players have moderately upgraded and improved over previous titles. But, A new addition to the game is “Beach Patrol”. Where Victor (the character the player) has to throw a life preserver at the beach with the bikers on the beach bogie (pushing or shooting to get off their bikes) or drowning swimmers. With a paramedic near injured people on the boat or beach. So, The war system has changed in Vice City Storage.
The targeting mechanism has tweaks to “target with intelligence. Enemies that threaten or attack the player will target pedestrians. The biggest changes concern the hand-to-hand combat system. So, as a result, the player can now grapple and throw and stand on top of enemies lying on the ground. The player can bribe police members or hospital staff while reducing their wanted level to “Wasted” (killed) or “Busted” (arrested) and possess weapons. Which would normally lose.
Grand Theft Auto: Vice City Stories
One of the main gameplay elements in Vice City Stories is “Empire-Building”. New to the Grand Theft Auto Series, it borrows some ideas from Vice City’s “Properties” and San Andreas’s “Gang War” system. To make money, players need to open and operate various businesses on property taken from enemy gangs. From security rackets to brothels or smuggling compounds. Once a player removes their gang from a specific business. It becomes available for purchase.
There are different types of businesses and each comes in different shapes. which can change to suit the needs of the player. Each business comes with a unique mission. When completed, rewards the player with various bonuses, as well as increased income for that business. Players sometimes have to protect their businesses from being attacked by gangs. Who wants to take them back? Until all businesses in the city were acquired. The attacks will stop at this point. The standard hidden package system from the previous Grand Theft Auto Games is back in the form of 99 red balloons scattered around the city. This is a reference to Nena’s 1984 hit “99 Luftballons” which appeared in Grand Theft Auto: Vice City. Graphics improvements since the Grand Theft Auto Release.
Grand Theft Auto: Auto Release
Liberty City Stories includes new animations, faster load times, longer draw distances, and reduced pedestrians. But the vehicle clamping, more complex explosions, increased object, vehicle density, And NPCs. Like its predecessor, the PSP version of Vice City Stories has a multiplayer mode with up to 6 players via WiFi add-on mode (local area). The game has 10 different modes of wireless multiplayer gaming. Which include the use of automobiles, aircraft, and water-based vehicles. Different pedestrian and character models from single-player mode are available as player avatars. GTA Game The multiplayer modes are not included in the PS2 version.
Setting At Grand Theft Auto: Vice City Stories
GTA Vice City Stories took place in Vice City in 1984. It formed part of the “3D Universe” canon of the Grand Theft Auto Series. Grand Theft Auto was Set two years before the Vice City event. The game setting has several areas. Which are different from the 1986 version of Vice City. Where it was built or used to have something different in its plot. An example of this is a car showroom site completed in 1986. Still under construction in 1984. When the business was located in a small building down the street.
Plot- Grand Theft Auto: Vice City Stories
In 1984, Corporal Victor “Vic” Vance was stationed at Fort Baxter. A military base in Vice City. But, To raise money for his ailing brother Pete’s drug. Vic agrees to help his corrupt supervisor. Sergeant Jerry Martinez (Felix Solis), finds himself involved in the city’s drug business. After a deal breaks down, Martinez frames Vic for hiding drugs under his bed and bringing a prostitute to the base. Vick was charged with high treason and dishonored dismissal from the army. Forced into the street.
Vic assists the frantic gunman and self-proclaimed army veteran Phil Cassidy (Gary Busy). Whom he met while working for Martinez, in exchange for a place to restructure his life. Martinez later hires Vic and Phil to do more work for him. Only to betray and try to kill them. Which results in the couple severing ties with him after escaping the trap. Meanwhile, Vic also works for Phil’s brother-in-law Marty J.
Vice City Stories
Williams (Jim Burke)- Who is the leader of a street gang called Trailer Park Mafia? He often abuses his wife Lewis (Chelsea Reeves). Angered by Vick’s growing relationship with his wife, Marty eventually tries to kidnap him, forcing Vick to kill him when Marty dies, Vic takes over his gang and changes its name to Vance Crime Family. With the help of his recently arrived brother Lance (Philip Michael Thomas).
He gradually began to grab rackets from rival gangs to increase his power. In the process, he gained the respect of Los Cabrons, a Cuban street gang led by Umberto Robina (Danny Trejo), for knocking out their rivals, and Deals with a corrupt DEA agent (Daniel Orescase). Who pretends to be a drug dealer. But, To steal money from the Vance brothers. So, After stealing a large consignment of drugs. Vic and Lance were abducted by their Mendez brothers.
Development- Grand Theft Auto: Vice City Stories
Tech-to-Interactive originally announced that. The title would be released in North America on October 17, 2006, and in Europe on October 20, 2006. But an announcement in early September stated that the North American release of the game had been delayed until October 31. It also announced that the game would be released in Australia on November 10, 2006. In addition, in Europe (excluding the United Kingdom and Ireland) the game was delayed from 3 November 2006 to 10 November 2006, as in Australia.
PlayStation 2 port
On February 7, 2007, Rockstar Games announced plans for a PlayStation 2 port, which was released on March 6. Rockstar Games has confirmed that the PlayStation 2 version of the game will be an almost straight port. The port has enhanced graphics (enabled via a “trail” option, including the addition of a bloom effect), improvements like distance drawing, And the expected performance, but also includes some new side activities that weren’t in the PSP release, such as five new weird works, six extra unique jumps, five more tandem, and a new Easter egg. Although additional features have been added to other Grand Theft Auto ports (such as replays or custom soundtracks), this is the first port of any Grand Theft Auto Series to include additional in-game content.
The PS2 version of Vice City Stories was announced as a digital release for the PlayStation 3 in 2012 as the PlayStation 2 Classic title, [4] and was released in April 2013 via the PlayStation Network. It has been removed from PSN.
Reception-Grand Theft Auto: Vice City Stories
Grand Theft Auto: Vice City Stories has received “generally favorable” reviews from critics people. According to the review aggregator Metacritic. So, as of 26 March 2008, Vice City Stories has sold 4.5 million copies according to Take-Two Interactive. Hyper’s Eliot Fish commended the game for using “the slick veneer The PlayStation Portable version of the game has received a “Platinum” sales award from the Entertainment and Laser Software Publishers Association (ELSPA) indicating that it has sold at least 300,000 copies in the United Kingdom. of the 1980s. The story is well integrated into missions”.
The game was criticized for having the same coding. As the PlayStation 2 Port PSP version for solving too few problems and moving some things but was praised for better lighting.
Accolades
Received IGN Award in 2006 for Best Licensed Soundtrack on PlayStation Portable.
Best Handheld Game – Golden Joystick Award 2007.